AI Insights · Timothy · July 2021
Top 5 Military Games in Australia Q2 2021: Unified Platform Performance
Discover the performance trends of the top 5 military games in Australia during Q2 2021, including weekly downloads, revenue, and active users.
The second quarter of 2021 saw notable performance trends among the top 5 military games on a unified platform in Australia. Here’s a closer look at their weekly downloads, revenue, and active users.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced a fluctuating weekly revenue, peaking at approximately $173K in late June. Weekly downloads saw a notable increase towards the end of the quarter, reaching 15K in the final week of June. The game maintained a high level of weekly active users, starting at around 247K in early April and ending at approximately 214K by the end of June.
Top War: Battle Game from River Game HK Limited had a consistent upward trend in weekly revenue, peaking at about $169K in late May. Weekly downloads rose significantly mid-quarter, reaching about 15K by the end of June. Active users also saw a substantial increase, starting at around 25.7K in early April and climbing to about 33.3K by late June.
Idle Army from Kwalee Ltd showed a decline in weekly downloads over the quarter, starting at around 9.4K in late March and dropping to approximately 396 by the end of June. Weekly revenue peaked early in the quarter at about $2K in late April before declining to around $467 by the end of June. Active users also saw a significant drop, starting at roughly 13.4K in late March and ending at about 1.7K by the end of June.
Warpath: Ace Shooter from Lilith Games experienced moderate fluctuations in weekly revenue, peaking at approximately $53.7K in late March and stabilizing around $43.7K by the end of June. Weekly downloads showed a declining trend, starting at about 10.3K in late March and dropping to around 2.2K by the end of June. Active users decreased from around 25.6K in late March to approximately 15.3K by the end of June.
World War Heroes: WW2 FPS PVP from Azur Interactive Games Limited saw a steady weekly revenue, peaking at about $5.1K in late April. Weekly downloads showed a decreasing trend, starting at around 2.4K in late March and dropping to approximately 1.3K by the end of June. Active users also declined, starting at around 11.9K in late March and ending at about 9.8K by the end of June.
These insights were gathered from Sensor Tower. For more detailed information and further insights, visit Sensor Tower's website.